the_measurers: (Default)
Entanglement Mods ([personal profile] the_measurers) wrote in [community profile] entangleme2010-12-15 04:35 am
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TWO ITEMS:

Item 1: HOLIDAY MINIPLOT

Here's my idea for the holiday miniplot. If anyone else has an idea for what we should do, put it down here too.

The crew will land on a loyalist planet. Here, the annual christmas visitations by volunteer santas (in their hoversleighs pulled by teams of magical lungfishes) is used as a cover by the loyalist government to go into the homes of dissidents and assasinate them.
The local resistance cell hasn't been idle though. They've obtained a list of the santas that are going to the houses of high ranking officials. The crew will use this information to replace the santas on those routes and assasinate those officials in their sleep.

For those of a less violent bent, they will also be holding a public "early christmas" distraction event, with toys being given away to children. Goa'ulds, this means you.

One assasin will be needed to get on the broadcasting setup found in their target's house and publicly declare christmas over until it's no longer being used as a cover for skeezy political practices. Someone can have that role if they want, or I can have Sheeana do it.

Item 2: EQUIVALENT EXCHANGE (warning: contains tvtropes)

I'm thinking of changing our rules regarding powers. Instead of damping powers outright, powers would remain the same, but would require some form of 'fuel', increasing in quantity with the power. Characters who formerly used their powers without paying some kind of price (via No Conservation Of Energy) might find themselves:

-Eating a lot more
-Exhausted after using their powers
-Needing some kind of external fuel source

Gimme thoughts on this brainfart.

-Hedgemod
deep_sky_diving: (I see you)

#2

[personal profile] deep_sky_diving 2010-12-15 09:37 am (UTC)(link)
For my part, I don't like it. At this point it just kind of feels like change for the sake of change, plus it's the kind of thing that would work weird with powers that already have that aspect, plus attaching an extra cost to questionable powers instead of reducing them has the "well, he can only destroy the universe once, that's okay right?" issue.
deep_sky_diving: (I see you)

Re: #2

[personal profile] deep_sky_diving 2010-12-15 09:39 am (UTC)(link)
Also, I've gotten annoyed by games that screw around with how powers work enough that I'd feel dumb not protesting.
allmylove_inspace: (Default)

[personal profile] allmylove_inspace 2010-12-15 04:07 pm (UTC)(link)
Expect lots of protests from Ai about assassination. (Probably why you put her on the distraction team and then don't tell her... or have her help save dissidents.)

(I am okay with this, though.)

As for powers, since Ai comes from a hard SF universe, I'm not affected (yet), but I wonder how much of that is covered by most canonical power sources*? Also, how much of a limit is the existing 'the fabric of the pocket universe isn't stable, so someone can impose hir reality on you?' I mean, if, say, Aerith tried to cast a spell on Ai, could Ai being from a universe where magic doesn't work act as a natural resistance? Or even that really BIG explosions (short of hitting something volatile) are contained by the universe itself pressing back into the breaking of rules?

* Most RPGs have some kind of balance point, and many canons have imposed limits (or ideas about 'where the power comes from' which might work with the game). I used the example of Slayers in chan, where both the mage needed to eat a lot, and that, say, any spell is mostly a manner of channeling other sources of power that might not exist on the station. I could see it being a guideline for original characters/universes or canons where there doesn't seem to be a limit.

Holiday Mini-plot

[identity profile] darkbishie.livejournal.com 2010-12-15 09:34 pm (UTC)(link)
Sounds nifty to me. Count Yuri in as an assassin-Santa. In a Mrs. Claus dress and apron with his hair in a bun.