the_measurers: (Default)
Entanglement Mods ([personal profile] the_measurers) wrote in [community profile] entangleme2012-04-02 08:04 am

Mini-Event: Planck and Geldeheim follow up

We'll be swinging back by Planck, to rescue Sah'ot, and Geldeheim, to investigate the aftermath of the assassination there. This will probably be accomplished by an FTL shuttle, and not the station proper, and consist of no more than a couple days in-game time.

I've got some ideas for the next event but i'd like to hear yours first. I think it's probably time for something serious again, following our usual alternation of silly and grim.

-mod!hedge
incesteyes: (Default)

[personal profile] incesteyes 2012-04-07 02:37 pm (UTC)(link)
We could try to do a Tsubasa Reservoir Chronicles thing, and drop everyone stranded on a planet where the rules work different from how people are normally used to it, and everyone is stripped of their now-powers if they have any to be granted a different set of them? Reminiscent of the first world that the crew go to, everyone could suddenly be possessed by a guardian spirit thing, or have to fly in a crazy deathrace in a flying car or something, and by accomplishing whatever Big Task the plot has in store, they achieve contact with the station again because it has been blocked off by magic or the heavy electron density in the atmosphere or they just simply slipped into an alternate reality and their key to getting back is in the prize or whatever.

Maybe they slip out of hyperspace into a reality where the Fay'lia won and the Resistance never got a foothold, and in order to get back from that reality to the right one and erase this possibility from the timeline, they have to recover a shard of one person's remaining memory of the start of the Resistance or some other such thing? And that item or whatever it turns out to be happens to have been lost to the ages long ago ,but since nobody remembers what this memory does, the Fay'lia decided it wasn't worth going out after to find it again because nobody would know what it is, let alone what to do with it? But by finding the memory and reuniting it with its other-reality owner (like Enitan or someone else who is important), they shatter the continuity of this reality's timeline and are able to reverse whatever process brought them there in the first place, effectively erasing that reality a-la Marvel's House of M?
prideofabh: (Default)

[personal profile] prideofabh 2012-04-09 12:27 am (UTC)(link)
There's always the classic 'we have to work with the Fay'lia in order to avoid something worse than 'they conquer another planet'' -- with the normal maneuvering by both sides while trying to solve the problem.

Attempts to cure George's Kellis-Amberlee go awry and we have zombies* and/or another sickness of choice.

Someone is committing atrocities in the name of the Resistance -- Fay'lia plant or real extremists?

Subspace anomaly? Holodeck malfunction? Aliens with incomprehensible culture? (Oh, wait, that's usually a comedy plot unless it means we get shot or put into gladiatorial games or experimented on...)

* In some fashion that doesn't declare the station a giant bio-hazard even if we win. There's a wide range between Status Quo is God and Nothing Can Ever Be the Same.